Need for Speed 2015 Game Review Gameplay Trailer Screenshots

By | June 20, 2017

Need for Speed 2015 Game Review Gameplay Trailer Screenshots:

Game Review: Need for Speed ​​is a video game of the Need for Speed ​​series in the arcade auto-simulator genre developed by the Ghost Games studio and published by Electronic Arts for the PlayStation 4 and Xbox One gaming consoles in November 2015.  The release of the game on personal computers took place in March 2016 2.

Need for Speed ​​is the restart of the series and at the same time includes the theme of street racing first appeared in the series in the game Need for Speed Underground.  Need for Speed ​​again appeared tuning cars which includes a large number of both visual details and tuning the characteristics of the car.  The game also has a story line accompanied by video clips with real actors.  All the actions of the game take place in a city called Ventura Bay.  In Need for Speed five styles of the game are implemented for which the player is credited with in-game points “Violations” “Style” “Tuning” “Speed” and “Team”.

Need for Speed 2015 Game Overview: 

The game was developed two years after the release of Need for Speed ​​Rivals.  The developers decided to return the concept of street racing and implement in the new game everything that would have made it possible to become Need for Speed ​​the best part of the series and to please fans with the exciting gameplay and new features that Ghost Games showed during the development of the new game.  Need for Speed ​​received mixed reviews of critics.  Of the merits were marked graphics video clips with actors and sound effects but criticism was often subjected to the need for constant connection to the network as well as a boring game world.

 Need for Speed 2015 Game Features: 

The game has a large number of licensed cars from world famous manufacturers such as Nissan Mitsubishi Porsche Ford and others.  About each of the cars written information about performance cost and so on.  In contrast to the previous parts of the series the machines in the project are presented in a fairly wide segment from conventional production models oilscapes and sports cars to concept cars and hot dogs.  The cars have wide possibilities of tuning both appearance and technical characteristics with detailed settings.  There is also a large number of parts and styling which allows in numerous quantities to use stickers and applications for the car.
 
 

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